About Tabletop Time
To eliminate the "scheduling boss" so you can focus on the actual boss fight.
Tabletop Time was built by Christopher Melson, a software developer and lifelong tabletop gamer, after his own Magic: The Gathering group started falling apart — not because of drama, but because adults with jobs and kids can't coordinate over group chats.
Doodle polls required logins and felt corporate. We needed something fast, private, and specific to gamers.
So he built it. No venture capital, no data selling — just a tool to help us play more games.
The "No Login" Philosophy
You shouldn't have to trade your privacy to schedule a game night.
- No mining or selling of your data
- Identity stored locally on your device
- 100% Open Source code